Students’ user experience in digital learning environments
Role
UX Researcher (team of 5)
Project type
UX Research
Toolkit
Excel, Figma, FigJam, Google Forms
Timeframe
3 weeks
Methods: semi-structured survey, generative user interviews, thematic analysis, affinity diagram, MoSCoW-diagram, user persona, design drivers
Main responsibilities
Conducting the survey and interview questions
Creating a user persona
Analyzing the research results
The report
Research question: What wishes and needs do students have in relation to digital learning environments, especially with regard to independent courses?
About: This research was conducted for the digital development team of LAB School of Apllied sciences. The goal of the research is to find out the needs and wishes of students in relation to digital learning environments and to give recommendations on what should be taken into account in the design of digital learning environments in order to achieve a good learning experience.
Project timeline
Week 1
Defining the research question and choosing the research methods
Creating a survey and testing it with a prototype
Adapting the question based on the result from testing it
Week 2
Publishing the survey
Analysing the results from autoetnografic research
Week 3
Analysing the survey results
Six thematic interviews
Analysing the interview material
Gathering and analysing all the research results together
Gathering everything to the report